I'm Amy, an AI-first content and conversational designer.
I live in DC and work just about anywhere.
Find me at the intersection of AI, language, and design.

I design content experiences and conversations between humans and AI. In addition to 13 years as a content designer, I've directly worked with AI since 2017, co-creating and evaluating the systems that power LLM interactions. I specialize in turning complex models into clear, intuitive interactions that scale, shaping multi-turn experiences across voice, chat, and product ecosystems. This work includes:
• Full-stack content and conversation, owning language-based experience and information architecture from discovery to deploy
• Creating from AI-powered features, voice assistants, conversational systems, and language-rich experiences across media, health, robotics, and games
• From 0 to 1, building chat-based in voice user interfaces, prompt design, evaluation, intent classification, and "what good looks like" reference answers
• Scalable systems thinking: style guides, pattern libraries, and AI-first workflows
• Deep cross-functional work with product, engineering, and user research
• Technical collaboration (SQL, Python basics, structured data) with deep experience partnering with engineering on ML-driven systems and personalization
• Strong background in behavior change, monetization, gamification, and engagement-focused features
• Experience across startups and public companies
Awards include Prix Galien (Somryst), Smithsonian Best STEM Toy (Cozmo), and GLAAD Award (The Sims Mobile). I am also a nationally-recognized playwright and use my deep expertise in dialogue and human behavior to enrich the tech products I've had the pleasure of creating.
Portfolio

Game Developer's Conference 2017, "Unpopular Opinion: All Narrative is Linear"
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Game Developer’s Conference. “Unpopular Opinion: All Narrative Is Linear.” San Francisco, 2017. (Over 17k views on YouTube)
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Carnegie Mellon University Robotics Institute. “Bringing Cozmo to Life: Designing Robots with Personality”. Pittsburgh, 2017.
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Girl Geek Dinner. “Conversations Worth Having: Communicating on Multidisciplinary Teams”. San Francisco, 2015.
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Bay Area Women in Games. “Cozmo Code Lab: Empowering Learning Through Creative Expression”. San Francisco, 2018.
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PixelArts Games Academy. “Bringing Cozmo to Life: Designing Robots with Personality”. Pakistan (via Video Conference), 2017.
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Pocket Gems University. “StoryMath: a Solution for Storytelling.” San Francisco, 2013.
Speaking and teaching
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The Kennedy Center's VSA Disabled Young Artists Competition (Writing for Playwrights, Musicians, and Visual Artists)
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Carnegie Mellon University (Guest Speaker, College of Fine Arts)
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California Academy of Sciences (Guest Educator in Technology)
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Maven Queer Tech Camps (Master Class Teacher)
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Idyllwild Arts Academy (Master Class Teacher)
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Bethlehem Haven Women’s Shelter (Master Class Teacher)
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Girls Who Code (Mentor)
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Watson Institute (Educator for Autistic Youth)







